Array

Array Data Structures in RPG AS400

Array Data Structures in RPG AS400 Introduction to Array Data Structure It is a data structure defined with the keyword DIM. An Array data structu…

Using keywords QUALIFIED, LIKEDS, and DIM with data structures

Using keywords QUALIFIED, LIKEDS, and DIM with data structures Qualified Keyword The keyword QUALIFIED tells that data structure subfields are ref…

Using PERRCD keyword in compile Time Array in RPG AS400

Using PERRCD keyword in compile Time Array in RPG AS400 PERRCD keyword PERRCD keywords define the number of entries in one array record. if PERRCD…

XFOOT opcode for ARRAY in RPG AS400

XFOOT opcode for ARRAY in RPG AS400 XFOOT in RPG Fixed Format XFOOT opcode is used to sum all the numeric array elements. Coding XFOOT opcode to …

Sorting Array (SORTA) opcode for ARRAY in RPG AS400

Sorting Array (SORTA) opcode for ARRAY in RPG AS400 Coding SORTA opcode in RPG Fixed Format SORTA opcode is used to sort the array elements in th…

Lookup an Array element in RPGLE AS400

LOOKUP opcode for ARRAY in RPG AS400 Lookup opcode We do use LOOKUP opcode in RPG fixed format to lookup for an element in the array. Prompt type…

Pre-Run Time Array in RPG AS400

Pre-Run Time Array in RPG AS400 Introduction to PreRun-Time Array It is loaded from the array file when the program starts executing. We can us…

Run Time Array in RPG AS400

Run Time Array in RPG AS400 Introduction to Run-Time Array Run Time Array will be loaded during the run time i.e. program execution time and the …

Compile Time Array in RPG AS400

Compile-Time Array in RPG AS400 Introduction to Compile-Time Arrays Compile-Time Array is loaded when the RPG program gets created. The data is st…

Array and Types of Array in RPG AS400

Array and Types of Array in RPG AS400 Introduction to Arrays The array is a collection of elements of the same data type and length. We generally …
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